Microsoft introduces AI-generated version of Quake II

Microsoft has taken a significant step in its Xbox AI era by introducing an AI-generated version of Quake II that can be played in the browser via Copilot. According to The Verge, this tech demo showcases the capabilities of Microsoft’s Muse AI model, which can generate gameplay, and is part of the company’s Copilot for Gaming campaign. The AI-generated Quake II level is basic, with blurry enemies and interactions, and limited play time.
However, it shows Muse’s potential to help game developers create game prototypes and improve classic titles. Microsoft Gaming CEO Phil Spencer previously mentioned the possibility of using Muse to make older games portable to modern hardware, saying, “You can imagine a world where a model can learn old games from gameplay data and video and make them portable to any platform where these models can run,” as quoted by The Verge. This latest demo runs at a playable frame rate and a slightly higher resolution than the original demo.
Microsoft is pitching Muse as a tool to assist game developers, and it’s likely we’ll see more short, interactive AI game experiences in Copilot Labs soon.
Microsoft is also working on turning Copilot into a game coach, allowing the AI to provide helpful tips and guidance. Part of this experience, called Copilot Vision, will soon be available to Windows Insiders.